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Starship Troopers: Extermination - Planet X-11

I've had the pleasure of leading the environment team in the making of the new Starship Troopers: Extermination map: Planet X-11. With this one, we're trying to tap into the horror aspect of the franchise (especially the second movie) and mixing in some outdoor and indoor gameplay for our 16 player teams. The map totals around 1.5 square km, around 2/3 of that indoor. It was a huge time of learnings for all of us transitioning the project from UE4 to UE5. I also did some set dressing and optimizations for this map. Shout out to the team:

Art Director/Lighting Artist: Shawn Wagner
Lead Environment Artist: myself
Environment Team: Jamie Baudo, Peter Ferreira, Steve Ife
Concept Artist: Fin Downes
Level Design Team: Kent Noble and Tiemo Geuns
Tech Art: Jhett Szostak and Ren Yang
Lead FX Artist: Adrian `Ed` Lee

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